﻿// <copyright file="IQuestStateResponsePlugIn.cs" company="MUnique">
// Licensed under the MIT License. See LICENSE file in the project root for full license information.
// </copyright>

namespace MUnique.OpenMU.GameLogic.Views.Quest
{
    using MUnique.OpenMU.DataModel.Entities;

    /// <summary>
    /// Interface of a view whose implementation informs about the requested quest state.
    /// </summary>
    /// <remarks>
    /// Could send C1A0 and C1F61B.
    /// </remarks>
    public interface IQuestStateResponsePlugIn : IViewPlugIn
    {
        /// <summary>
        /// Shows the state of the quest.
        /// </summary>
        /// <param name="questState">The quest state.</param>
        void ShowQuestState(CharacterQuestState? questState);
    }
}
